
CardioSim for Unity 6 URP
CardioSim
Real-Time ECG Simulation for Unity 6
CardioSim is a real-time electrocardiogram (ECG) simulator for Unity based on the McSharry ECG model. It generates physiologically realistic ECG waveforms that can modified in real-time.
Github Discord
Email: cokeefe919@gmail.com
Installation
Download the proper .unitypackage file and drop it into the Assets folder of your project. Add the Heart and ECGVisualizer components to a GameObject and select a rendering mode. Configure the renderer or material depending on the visualization backend you want to use.
ECG Simulation
Real-time ECG waveform simulation based on the McSharry ECG model.
Controllable Heart-Rate Variability Engine.
Adjustable heart rate and waveform parameters.
Swap between different pathological condition.
Rendering Modes
Material Mode (GPU)
GPU waveform rendering using signed distance fields. Can apply the material to any surface and have the image be corrected for aspect ratio.
Customizable grid and background colors.
Mesh Mode (CPU)
Generates a procedural mesh at runtime to display the waveform
Custom Mode
Implement your own ECG rendering backend by creating a renderer that implements the
IECGRenderer interface.
Compatibility
Unity 6+ (6000.x and newer)
URP supported
Desktop & WebGL Fully Supported
Example Uses
License
CardioSim is released under CC0. You may freely use, modify, and redistribute this software, including in commercial projects. While credit is not required, it’s greatly appreciated!
If you use CardioSim in your project I'd love to see it! Feel free to share screenshots or tag the project.
| Updated | 5 days ago |
| Published | 6 days ago |
| Status | Released |
| Category | Assets |
| Author | Colby-O |
| Genre | Simulation |
| Made with | Unity |
| Tags | ecg, ekg, health, heart-monitor, medical, No AI, Shaders, Unity, unity-tool |
Download
Click download now to get access to the following files:


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